Lost Beacon
- Crystal 美少女
- Sep 6, 2024
- 2 min read
As a mainly 2D artist, I worked on this project with an agile team of 3D artists, designers, sound artists, and programmers. We used Unreal for game content implementation. I was responsible for the whole 2D art in the game. I used Procreate for all 2D art and Google for reference materials.
Responsibilities include:
Created game 2D art, including game scene illustrations, character art, character 2D headshots, logos, title/cover art, etc.
Participated in group workshops and shared daily progress updates
Communicated art style with project owners and updated progress


Team Requirments:
Background looks Inuit/Alaska Jacket (2-toned brown/white, outer layer will have stich around it)
Same background with corner cut diagonally. Not exactly at the corner.


Original Aussmption:
The brown jacket would slowly be removed to show the scene art.
However, the team finally decided to use a 3D snowing effect to show the cold winter and the bad weather in the game.

Team Requirements:
Title Card: Font: Balan Wonderland example. Light blue ice text color.
Dog in the bottom left, and fireplace/mountain (instead of the house) in the top corner. Dog paws connect the bottom, and north lights/aurora borealis connects the top



They wanted the title front to be more dark and obvious. I provided these two versions for them to choose from by keeping their original title art requirement.

The Spirit Silla will be a companion the player will meet in the beginning of the game. Silla will assist the player by teaching them gameplay mechanics and warning them if they get near a dangerous area. In addition Silla will also teach the player about the history of the Serum Run. Silla, the little spirit guide, finally introduces herself to Brutus and tells him that she will help him find his way back to the pack and make that medicine delivery.
I wanted to use ice, snowflakes, wind, and other snow elements to show she is a spirit of the snow world. So her face and body were made of ice. There were some ice cracks in her face. The lower body was made of wind, and some snowflakes in the wind.


I redesigned Silla to make her more liquid and icy. Even though she was not transparent, it looked like transparency.
















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