top of page
Search

Lost Beacon

  • Writer: Crystal 美少女
    Crystal 美少女
  • Sep 6, 2024
  • 2 min read

As a mainly 2D artist, I worked on this project with an agile team of 3D artists, designers, sound artists, and programmers. We used Unreal for game content implementation. I was responsible for the whole 2D art in the game. I used Procreate for all 2D art and Google for reference materials.


Responsibilities include:

  • Created game 2D art, including game scene illustrations, character art, character 2D headshots, logos, title/cover art, etc.

  • Participated in group workshops and shared daily progress updates

  • Communicated art style with project owners and updated progress



Original Game Cover Assumption

Team Requirments:

Background looks Inuit/Alaska Jacket (2-toned brown/white, outer layer will have stich around it)

Same background with corner cut diagonally. Not exactly at the corner.


Original Game Cover Art

Original Aussmption:

The brown jacket would slowly be removed to show the scene art.

However, the team finally decided to use a 3D snowing effect to show the cold winter and the bad weather in the game.

Game Title Art Mockup

Team Requirements:

Title Card: Font: Balan Wonderland example. Light blue ice text color.

Dog in the bottom left, and fireplace/mountain (instead of the house) in the top corner. Dog paws connect the bottom, and north lights/aurora borealis connects the top


First Draft for the Title Art

New Title Art Version 1

New Title Art Version 2

They wanted the title front to be more dark and obvious. I provided these two versions for them to choose from by keeping their original title art requirement.

Character Art for Silla Version 1

The Spirit Silla will be a companion the player will meet in the beginning of the game. Silla will assist the player by teaching them gameplay mechanics and warning them if they get near a dangerous area. In addition Silla will also teach the player about the history of the Serum Run. Silla, the little spirit guide, finally introduces herself to Brutus and tells him that she will help him find his way back to the pack and make that medicine delivery.


I wanted to use ice, snowflakes, wind, and other snow elements to show she is a spirit of the snow world. So her face and body were made of ice. There were some ice cracks in her face. The lower body was made of wind, and some snowflakes in the wind.


They didn't want too much transparency in Silla's body.

New Silla's Character Art

I redesigned Silla to make her more liquid and icy. Even though she was not transparent, it looked like transparency.


Silla's Headshot-Open Eyes

Silla's Headshot-Close Eyes

The main character - Brutus' headshot

Brutus' Character Art

Opening Scene 1 Requirements

Opening Scene 1

Opening Scene 2 Requirements

Opening Scene 2

Opening Scene 3 Requirements

Opening Scene 3

Closing Scene 1 Requirements

Closing Scene 1

Closing Scene 2 Requirements

Closing Scene 2

Closing Scene 4 Requirements

Closing Scene 4



 
 
 

Comments


Make something fun!

  • Art Station
  • Instagram
  • LinkedIn
新建画布3.png

© by Jingying Deng. Powered and secured by Wix

bottom of page